"Slime" <slm### [at] slimelandcom> wrote in message
news:3d34b019@news.povray.org...
> An alternate solution to your problem is to create another light identical
> to Inner_Light and to set it to project_through Shadowing_Object. This
> should exactly counter the shadow of Shadowing_Object, though it may be
slow
> to render, especially if Inner_Light is an area light.
It works nicely :-)
Thanks !
Philippe
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