POV-Ray : Newsgroups : povray.general : Isosurface problem : Re: Isosurface problem Server Time
18 Nov 2024 21:41:05 EST (-0500)
  Re: Isosurface problem  
From: Tom Melly
Date: 15 Jul 2002 09:58:33
Message: <3d32d509@news.povray.org>
"Nathan Letwory" <nat### [at] axeldigitalfi> wrote in message
news:3D3### [at] axeldigitalfi...
> Cool, v3.5 final released, but...
>

<snip>

Take a look at the message window:

Warning: The maximum gradient found was 2.381, but max_gradient of the
isosurface was set to 1.100. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.

If you add max_gradient 2.4 to your (pow(x,2)+y) isosurface, it'll work.

Hmm, the sphere problem looks like a problem with PinkAlabaster.... checks
textures.inc.... Ah-ha!

(from textures.inc)

// Gray-pink alabaster or marble.  Layers are scaled for a unit object
// and relative to each other.
// NOTE: This texture has very tiny dark blue specks that are often
//       mistaken for rendering errors.  They are not errors.  Just a
//       strange texture design.


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