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Paragon <use### [at] hostcom> wrote:
> Is there any way to have a spot light not cast shadows but still cast light
> like...well...a spotlight?
I have complained about this in the past, but for no avail... It seems
to be something inherited from a very early version of povray, and no-one
has changed it since then.
However, probably projected_through will help, even thought it might be
slightly slower than a pure spotlight.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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