POV-Ray : Newsgroups : povray.general : Translate by turbulence : Re: Translate by turbulence Server Time
18 Nov 2024 21:48:24 EST (-0500)
  Re: Translate by turbulence  
From: TinCanMan
Date: 12 Jul 2002 10:40:34
Message: <3d2eea62$1@news.povray.org>

news:i8qtiusukna1bkaftjqee1nekhildarvqe@4ax.com...
> On Fri, 12 Jul 2002 10:23:11 -0400, "TinCanMan"
<Tin### [at] hotmailcom>
> wrote:
> > > Can you use user defined functions to recreate turbulence behaviour ?
> > > If yes, that's could be solution (using some noise functions
additionaly).
> >
> > Possibly.
> > How would you get the translation value from the noise function?
>
> <f_noise(x,y,z),f_noise(y,z,x),f_noise(y,z,x)> ?
>
> ABX

Hmm, I'll try this out.

After reading more into how turbulence works I don't think there is a simple
solution to this.  Turbulence works by grabbing a value *from* the
turbulated location rather than moving the point *to* a turbulated location.

-tgq


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