|
![](/i/fill.gif) |
Try adding "radius 0,5" to your photons block inside global_settings. This
will increase the radius used to gather photons by a factor of 5. For some
reason in your scene, POV incorrectly estimates the gather radius required.
If that still produces grainy results, try "radius 0,10" or even higher.
-Nathan
"earthdog" <ear### [at] NOSPAMevil3d net> wrote...
> I've got some strange artifact showing here. Are photons the problem?
> This is my first attempt at using them, but textures/settings came pat
> from one of the bundled pov scene files. I tried playing with
> count,jitter and spacing....
Post a reply to this message
|
![](/i/fill.gif) |