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Ok, this is going to sound silly, but when it comes to all these meshes,
patches, etc.. etc.. I feel like a total noob. I understand splines, in a
way. But heres what I dont get. How come they 'look funny' at times. Is
it simply a matter of using to few points? Heres an example of something
using a simple 8 points to make a heart. I'm just messing with it, but I've
always had a hard time understanding splines that get turned into bicubic
patches.
Are there any pages that better describe the process and math involved?
It seems when I try, I always end up with a 'pincusion' effect here and
there.
Yes, these are nasty pics, but they are pretty much rendered direct from
Hamapatch, and I didnt bother to change them much, but you'll get the gist.
Any decent documents out there splines, and 3d surfaces and the such? I AM
really good with math and the such, but more on the trig, etc, side, not on
these 3d surfaces and the such.. 8-(
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