|
|
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3d28c903@news.povray.org...
> Try decreasing the 'radius' of the photons (in global_settings {
photons{} })
Turning off photons on the LEDs solved it for me, but I've hit another
issue.
I get warning messages like
"Cannot use pass through with refraction and high density photons".
Not sure how I got to "high density" photons.. I do want refraction and
photons though.
Also, as part of getting through this, I added a "split_union off" to the
final object, which is a union of the printer, table, and a pen. Now I get a
warning that the camera is inside a non-hollow object.
Could it be that I'm inside a bounding box?
Post a reply to this message
|
|