POV-Ray : Newsgroups : povray.binaries.images : POV-Ray vs. Lightwave image (16k + 20k) : Re: POV-Ray vs. Lightwave image (16k + 20k) Server Time
15 Aug 2024 08:16:16 EDT (-0400)
  Re: POV-Ray vs. Lightwave image (16k + 20k)  
From: Paragon
Date: 7 Jul 2002 19:22:30
Message: <3d28cd36@news.povray.org>
> Lightwave ones have barely any blur at all. The camera is slightly
> off...look how the room corners meet the image corners in the Lightwave
> room. Also, the POV room looks like it is about twice the size of the
> Lightwave room, judging from the reflections...it looks like there is a
> wall just behind the camera in the Lightwave room, and one twice as far
> away in the POV one. And I think the POV glass objects look washed out
> in comparison because the texture isn't entirely transparent...I like to
> use a 100% transparent pigment and some attenuation or media in glass
> materials.

Yeah, I blurred the reflection a little too much,  I'll have to fix that.
And the POV room is longer than the Lightwave room.  Actually, I don't know
how to adjust the camera properly so that I can get a good perspective in
such a small room.

> Source code?
I'll post in povray.text.scene-files.  If you can adjust and get better
results,
please post results (and adjusted settings).

-Paragon


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