POV-Ray : Newsgroups : povray.binaries.animations : Re: I need a clue for an efficient cloth to cloth collision detection : Re: I need a clue for an efficient cloth to cloth collision detection Server Time
19 Jul 2024 17:23:12 EDT (-0400)
  Re: I need a clue for an efficient cloth to cloth collision detection  
From: Tom Bates
Date: 3 Jul 2002 13:00:23
Message: <3d232da7@news.povray.org>
"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3d2195cb@news.povray.org...
> "Peter Hertel" <peter@hertel**NOSPAM**.no> schreef in bericht
> news:3d218888@news.povray.org...
> > > First of all: the animation doesn't show me any movements.
> > As told by Rune, installing DivX 5.0.2 makes it move..
> Can someone tell me why I had no problem playing it, while I only have DivX4.02
> ?

It seems that 4.02 worked just fine.
Then came 5.00 which added some nice things, but seems to have some bugs.
5.02 apparently works again.

>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
> ;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf
>
>

Thomas Bates

--
#macro T(B)#local m=mod(B,8);#local B=floor(B/8);m#end#local C=126981491245202;#
local D=115694168992822;sphere_sweep{b_spline 16#local i=0;#while(i<16)<T(C)-4,T
(D)-4,10-i/10>.1#local i=i+1;#end pigment{rgb 1}}light_source{-10,1} //Tom Bates


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