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"Hugo" <hua### [at] post3 tele dk> wrote in message
news:3d020bc9@news.povray.org...
> But .... if a saved rad_file weren't camera dependant (I think it is) one
> could calculate the rad once and for all.. As long as objects or lights
> won't move, this would be a great trick.. I don't think it'll work (?)
<lurk mode = off>
I'm not sure how the radiosity in POV-ray works, but "normal" radiosity
methods aren't camera dependant. As long as the only thing moving is the
camera, and all objects are stationary, it's easy to do real time radiosity
animation. So it should work.
/ Martin
<lurk mode = on>
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