POV-Ray : Newsgroups : povray.general : 48-bit PNG output from POVRay garbled in Photoshop : Re: 48-bit PNG output from POVRay garbled in Photoshop Server Time
18 Nov 2024 23:24:13 EST (-0500)
  Re: 48-bit PNG output from POVRay garbled in Photoshop  
From: George Pantazopoulos
Date: 2 Jul 2002 00:52:37
Message: <3d213195@news.povray.org>
Hi Ken,
    In light of this situation, is there a way to get POVRay to output a PPM
image but change the file extension? I dont want to do +fp16 +oImage.raw
because I would lose the ability to have the scene name in the filename. Is
there a way to specify a custom file extension in POVRay? (I'd like to have
something like this being saved to disk: <scene file name>.raw )

Thanks again,
George Pantazopoulos



"Ken" <tyl### [at] pacbellnet> wrote in message
news:3D2### [at] pacbellnet...
>
>
> George Pantazopoulos wrote:
> >
> > Hey all,
> >     When I output a PNG file with Bits_Per_Color=16, loading it into
> > Photoshop 6.0 does not produce a recognizable image. Is there something
> > wrong with POV's 48-bit PNG output, or am I missing something here? I
would
> > prefer to just output a PPM with a .raw extension, but theres no way to
> > automate this anymore as +FR was dropped. I'd rather not have to use
> > +oImage.raw becaue then I lose the ability to have the scene file name
in
> > the image. (Photoshop does not read PPM files with a .ppm extension,
they
> > have to be loaded as .raw).
> >
> > Any ideas on getting POVRay to output a 48-bit PNG (or other 48-bit file
> > format) suitable for Photoshop?
>
> This has been reported before. Most people agree that for some reason
> Photoshop has poor support for the .png file format and there is little
> that can be done with POV-Ray to fix it. If they try to support the
> format that Photoshop can use then it breaks the .png support for all
> of the other programs that can use the png files that POV-Ray produces.
>
> My sugestion: Complain to the makes of Photoshop and get them to fix
> their program.
>
> --
> Ken Tyler


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