POV-Ray : Newsgroups : povray.general : Curved Triangles : Re: Curved Triangles Server Time
18 Nov 2024 23:39:58 EST (-0500)
  Re: Curved Triangles  
From: Ben Chambers
Date: 27 Jun 2002 20:56:51
Message: <3d1bb453@news.povray.org>
"John VanSickle" <evi### [at] hotmailcom> wrote in message
news:3D1B59E3.54F30927@hotmail.com...
> > BTW, it's late here, and I haven't had time to try any meshes with it.
> > Please let me know if you run into problems doing so (smooth triangles
> > should convert without problems, but you never know).
>
> I have some code (untested--Rusty takes priority!) that implements
> a quartic triangular Bezier patch.  There is supposedly an algorithm
> by which a Loop subdivision surface can be converted into a bunch of
> these (which makes them much easier to implement).

All the effort I put into it, and the code already exists somewhere
else?!?!?  Aaaaargh!

That's what I get for not researching the topic first!

BTW, where is that code you were talking about?

...Chambers


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