POV-Ray : Newsgroups : povray.general : Is this a bug? : Re: Is this a bug? Server Time
18 Nov 2024 23:18:48 EST (-0500)
  Re: Is this a bug?  
From: Scott Wasson
Date: 19 Jun 2002 10:00:16
Message: <3d108e70$1@news.povray.org>
Thanks, but SDL ignores whitespace.

Has anyone tried my example and reproduced the problem?

-Scott

"Timothy R. Cook" <z99### [at] bellsouthnet> wrote in message
news:3D0### [at] bellsouthnet...
> Scott Wasson wrote:
> >  texture {
> >  #if (0)
> >   pigment { Blue }
> >  #else
> >   pigment { Green }
> >  #end //if(0)
> >  }
> > Any #-whatever within the 2nd layer texture causes this error.  Try
> > replacing the #if  .. #else .. #end  with  #declare causeParseError = 1;
>
> If POV SDL is like C, might need to have #if flush with
> left margin, instead of indenting it.
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>


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