POV-Ray : Newsgroups : povray.binaries.images : absolut failure : Re: absolut failure Server Time
15 Aug 2024 14:17:57 EDT (-0400)
  Re: absolut failure  
From: ncryptor
Date: 6 Jun 2002 14:14:35
Message: <3cffa68b$1@news.povray.org>
"Slime" <slm### [at] slimelandcom> wrote in message
news:3cfe95a3@news.povray.org...
> > This is the best i could do.
>
> It's not bad. Looks like the ads.
>
> > What are those lines, tho, in the middle of the lathe?
>
> Try "sturm", and if that doesn't work, try ever so slightly jiggling your
> camera's position and the direction it's looking at. Also raise
> max_trace_level, as Ben said.

global_settings {

  max_trace_level 175 <---- !!!!!!!
  #if ((photonson&transm)=1)
  photons {
    spacing 0.0004
    autostop 0
    jitter 0
  }
  #end
}


>
> You'll also need heavier AA for the final render (in fact, using focal
blur
> to do the AA may help remove some of those artifacts).

>
> I also recommend you make the gradient in the white background circle more
> sinusoidal/smooth; it looks too linear. If you don't know what I mean by
> that then don't worry about it.
>


Well, I do, but the gradient is the light for a spotlight i can't change the
"linearity", but if i decrease the tightness it might help.


>  - Slime
> [ http://www.slimeland.com/ ]
>
>


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