POV-Ray : Newsgroups : povray.binaries.images : mayaray sample!! : Re: mayaray sample!! Server Time
15 Aug 2024 16:25:29 EDT (-0400)
  Re: mayaray sample!!  
From: darrell miller
Date: 2 Jun 2002 16:06:05
Message: <3cfa7aad$1@news.povray.org>
for some reason i thought this was "against the rules of POV"
i remember a post a year or so ago about a plugin for 3ds Max to use POV as
the renderer. and he was told to stop development. am i crazy here.

dont get me wrong, i'm all for this kind of thing
-darrell miller

"Hugo" <hua### [at] post3teledk> wrote in message
news:3ceba2bc@news.povray.org...
> That's pretty nice. Did you export this entire car as triangles with
> textures? How long did it take to render? If you'd like to improve the
look,
> maybe you could use blurred reflection on the metal. If render-time is a
> problem, I could imagine this car looks as good without focal blur. I took
a
> photo of my own car a while back, and it did not have any focal blur, so
> apparently it's not needed for realism.
>
> Well, those were just suggestions, but you've demonstrated the mayaray
> plugin, it works, and lets hope some people will use it... I suppose
you're
> going to advertise it among Maya people..  :o)
>
> Regards,
> Hugo
>
>


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