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"Hugo" <hua### [at] post3 tele dk> wrote in message
news:3cf8eb4b$1@news.povray.org...
> It's not bad! :o) But since you ask for suggestions:
Thanks Hugo!
> 1) Jaime used far less focal-blur samples, for the sake of render speed,
but
> that adds to the fun.
I was very tired, so before I went to sleep I decided to leave it with a
high setting of focal blur :)
2) You could make the inner spiral more thick and
> round. It's too thin. Actually I know it's not a spiral, but okay!
OK. I'll try to thicken it a bit more, and maybe I'll use torii instead of
cylinders to round them. However, I wanted to give them a "sharp" look, but
maybe you're right.
>3) The
> textured lines on the bolt-sides could be improved by rotating them 90
> degrees and make them dimmer, less regular.
Actually that's kinda accidental! :) The projection of the bump map causes
the sides of the bolts to look like that... However, I didn't dislike it
that much, because it makes them look like "scratched" from the fabrication
process. But I'll fiddle with this, let's see what happens.
4) The bolt texture has a nearly
> invisible normal map, so it's too smooth...
The problem is that when I emphasized the normal map in the top of the
bolts, then the "lateral scratches" looked too strong... But I'll try to fix
it.
5) The specular highlights are
> very strong, suggesting the rest of the surface is almost mirror like,
which
> it is not, at least for these kind of bolts. Maybe raise reflection and
> lower specular. If there's reflection at all?
No :) Today in the morning I began to use a bit reflection and it really
helps a lot.
6) It's green.
I tried to give it the same illumination effect that Jaime's raytracing has,
but I think I fell short of many things, because it doesn't look that good
> So, was there anything here you hadn't thought of? ;o)
> Good luck with the challanging project.
Thanks Hugo! I'll take into account your suggestions!
Fernando.
PS. BTW, this are the previous "brazilian bolts" posts that I found:
http://news.povray.org/povray.binaries.images/21845/
http://news.povray.org/povray.binaries.images/21968/
Please be properly seated and firmly hold on to something before opening
Jaime's raytracing!
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