3cf5654d@news.povray.org...
> Slime <slm### [at] slimeland com> wrote:
> Of course "difficult" is not the same as "impossible".
> It should be possible to achieve the desired effect by making some ugly
> hack. When I looked at the code I tried to find a clean and nice way of
> doing it, but due to the structure of the code I didn't find any.
Looks like I have to post this again :
FYI, Christophe Bouffartigue has developed a patch that seems to fix the
problem for Megapov. I haven't tested it but it seems to work quite well.
You can have a look there (see the testmesh anims) and at the wpovman072 and
srcupd72 file.
http://tofbouf.free.fr/temp/
G.
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