POV-Ray : Newsgroups : povray.beta-test : Smooth mesh2 artifacts : Re: Smooth mesh2 artifacts Server Time
29 Jul 2024 16:27:21 EDT (-0400)
  Re: Smooth mesh2 artifacts  
From: Gilles Tran
Date: 30 May 2002 07:30:24
Message: <3cf60d50$1@news.povray.org>

3cf5654d@news.povray.org...
> Slime <slm### [at] slimelandcom> wrote:
>   Of course "difficult" is not the same as "impossible".
>   It should be possible to achieve the desired effect by making some ugly
> hack. When I looked at the code I tried to find a clean and nice way of
> doing it, but due to the structure of the code I didn't find any.

Looks like I have to post this again :

FYI, Christophe Bouffartigue has developed a patch that seems to fix the
problem for Megapov. I haven't tested it but it seems to work quite well.
You can have a look there (see the testmesh anims) and at the wpovman072 and
srcupd72 file.
http://tofbouf.free.fr/temp/


G.
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