POV-Ray : Newsgroups : povray.beta-test : Smooth mesh2 artifacts : Re: Smooth mesh2 artifacts Server Time
29 Jul 2024 10:24:24 EDT (-0400)
  Re: Smooth mesh2 artifacts  
From: Warp
Date: 29 May 2002 12:41:18
Message: <3cf504ad@news.povray.org>
Gilles Tran <tra### [at] inapginrafr> wrote:
> You could add that the double_illuminate trick may cause bright artifacts on
> the borders of the object left in shadow, even for closed meshes.

  Only if you are using no_shadow to get rid of the shadow line artifact... :P

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.