|
![](/i/fill.gif) |
C'mon Warp.. I'm Sure you know what that is:
In POV it's inside the pigment statment:
texture {
pigment {
object {
objectName
color1
color2
}
}
}
It's where you map an object into the Pigment..
I odn't think moray has this capability however.
"Warp" <war### [at] tag povray org> wrote in message
news:3cf31fee@news.povray.org...
> "Dave Bates {[Norman]}" <dave[a t] <remove>voygr.com> wrote:
> > Heah everyone.. I'm playing aroundi n Moray and was wondering if there
is a
> > way to do Object Mapping?
>
> What is Object Mapping?
>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb
M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// -
Warp -
Post a reply to this message
|
![](/i/fill.gif) |