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Imagine that you want to obtain an object, located in front of a mirror,
gives back a different image. Easy! you will say, the new feateure
"no_reflection" should perfect for this....
In this image, we see a red sphere located in front of a mirror, marked with
no_reflection
http://usuarios.lycos.es/game2413/galeria/untitled1.jpg
Problem 1, the shade is visible through the mirror.
Good, you will say, I can fix it with "no_shadow"
http://usuarios.lycos.es/game2413/galeria/untitled2.jpg
Problem 2, the shade has disappeared.... but to this side of the mirror,
too! The absence of shades prevents to locate correctly to the sphere in the
image
Try to think about another thing... we left the sphere, marked with
"no_reflection" and locate a box, only visible across the mirror, marked
with "no_image"
Problem 3, well, the shade of the box projects in the "real" side... but
over the sphere too.
http://usuarios.lycos.es/game2413/galeria/untitled3.jpg
we proved to clear box's shadows...
http://usuarios.lycos.es/game2413/galeria/untitled4.jpg
aha, now we have a box that projects round shades...
do anybody have an idea?
Bruno Gimeno
solo tendreis mi ordenador
cuando me arranqueis el teclado
de mis frios dedos muertos
PS using photohop is cheat!
http://usuarios.lycos.es/game2413/galeria/untitled5.jpg
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