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Anyone have any ideas on how I might go about simulating this? my irtc idea
requires a sandbar and I'm trying to find a photrealistic way of making one
(I could use lots of spheres but thats a bit impractical), I'm trying to get
the sand to look like it has actuall been washed and shifted etc up against
some pillar, and I'm having trouble doing it in photoshop.
thanks
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
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