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NO! You're not supposed to dro pthe soap!
Needs bubbles with iridescence, etc.
Grim
Captain Tylor wrote:
> This is based on a ZBrush picture that I did, that I decided to re-do
> in Pov-Ray. With all the talk of sub-surface scattering recently, I
> tried to do something similar using media with the bar of soap.
>
> This is the closest I could get so far.
>
> Here are the texture settings I used, so if anyone has any ideas how
> I could improve the texture, please let me know.
>
> texture {
> pigment {
> color rgbf <1,1,1,1>
> }
> finish {
> ambient 0.0
> diffuse 1
> phong 20
> phong_size 50
> specular 0.4
> }
> }
> interior {
> ior 1.33
> media {
> intervals 10
> samples 1,1
> confidence 0.9
> variance 1.0/128
> ratio 0.9
> scattering {
> 2, rgb <20,20,20>
> extinction 0.4
> }
> method 2
> }
> }
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