"Flaming Monarch" <fla### [at] gates com> wrote in message
news:3CE### [at] gates com...
> other than a cylinder
> one that I can really use like aim it at a spot and have it work like a
> laser
> thanks
IMHO you'd be better of writing macros to handle using cylinders. Any other
approach is presumably going to require scattering media (if you want the lasers
to be visible) and photons (if mirrors are involved), so render times are going
to shoot through the roof.
Now, a nice set of laser-macros that trace a path would be nice - is there a way
to return the reflection component of a surface?
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