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> Really nice anim but I don't like the water (?) plane. It would be better
to
> place the iso on a 'regular' plane so we could see the balls rolling off
the
> iso and ending up on the plane (if that's possible using your system).
It would be easy to do; however, I did it this way back when I made the
animation for two reasons:
1. I could elliminate balls that had fallen below the water level, speeding
up the parse time a little bit
2. I hardly ever use the 'phase' keyword and I wondered what it would look
like with the 'waves' pattern in a normal with reflection. =)
BTW; I believe this was the 30th animation I made, and the first in which
balls didn't intersect. It was horrible rendering a hundred frames, and
watching it slowly render the next one, revealing two intersecting spheres,
over and over and over. That's why I haven't touched this in so long =)
That last little paragraph didn't really apply only to you, but whatever =)
- Slime
[ http://www.slimeland.com/ ]
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