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Sure here you:
media {
// method 3
scattering { 1, color rgb .02 }
// intervals 1
samples 5
method 1
}
camera {
location <-4, 3, -5>
look_at .5
}
And here are the lights:
#declare spot_space=3.1;
#declare max_run=125;
#declare l_rad = 8;
#declare l_x = .25;
#declare l_z = -6;
#while (l_z < max_run)
light_source {
<l_x, 5, l_z>
rgb <1,1,1>
spotlight
point_at <l_x, 0, l_z>
radius l_rad
falloff l_rad*2
tightness 25
media_attenuation on
}
#declare l_z = l_z + spot_space;
#end
This is projected to a BOX..
The spots all work fine, just the MEdia I'm having problems with.
"Slime" <slm### [at] slimelandcom> wrote in message
news:3ce5b3bb$1@news.povray.org...
> I suggest you post the relevant parts of your source code: camera,
light(s),
> and all the media (and their container objects) that are having problems.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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