|
|
Wow.. that's pretty cool..
I think Pretty much get Photons now.. but my question is.. is it better to
use the spacing or to use the count..
I used count in a new version I did.. and it looks good.. but my next
question is.. Does that limit the photon effect..
"bob h" <omn### [at] charternet> wrote in message
news:3ce51d82@news.povray.org...
> Check on the following I tried with your sphere:
>
>
> global_settings {
> photons {
> spacing 0.02
> }
> }
>
> camera {
> location <0,2,-6>
> look_at 0
> }
>
> plane {y,-2 pigment {rgb 1}}
>
> sphere {
> 0, 2
> texture {
> pigment { color red 1 filter 1 }
> finish { ambient 0 diffuse 0
> reflection {0.1,0.3 fresnel}
> }
> }
> interior { ior 1.76 }
> translate y
> photons {
> target
> reflection on
> refraction on
> collect on
> }
> }
>
> light_source {0,1.5
> area_light -<1,0,2>,<1,0,2>,4,6
> adaptive 1 jitter
> translate <3,2,0>/3
> photons {
> reflection on
> refraction on
> area_light
> }
> }
>
> I replied to povray.newusers before finding you also posted here, asking
> whether this involved area_light.
>
> bob h
>
>
>
Post a reply to this message
|
|