POV-Ray : Newsgroups : povray.binaries.animations : Re: ball simulation 2 (2x500k) : Re: ball simulation 2 (2x500k) Server Time
20 Jul 2024 01:28:22 EDT (-0400)
  Re: ball simulation 2 (2x500k)  
From: Greg M  Johnson
Date: 16 May 2002 13:20:38
Message: <3ce3ea66$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3CE2B6C2.16B9C494@gmx.de...
>>     1) hits the bottom: suggesting heavy density
> No, just high kinetic energy.
>

Acquired from a fall from such a small height??

What I meant before is if you're using textbook values for forces, but then
applying the forces frame by frame instead of some kind of integration over
time, then you will not mirror reality, and you'll have to change your
values from those in the textbook.


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