"Warp" <war### [at] tag povray org> wrote in message news:3ce3a478@news.povray.org...
>
> > No, in 2.0. (You challenged me into checking the docs ;-)
>
> I quite clearly remember that in 2.2 you had to bound objects by hand
> if you wanted speed, but in 3.0 POV-Ray started to remove those user-specified
> bounding objects (because it thought it could do better than me).
>
Which doesn't nec. mean that 2.2 didn't have auto-bounding, but it would
indicate that it was a) a bit crap and b) the developers knew that.
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