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Hugo wrote:
> Everyone gives praise here, and it's well deserved
> for the technical effort, but let me add a tiny bit
> of poison..
Fine by me. :)
> On my monitor, when I turn up the brightness it's
> very visible that the bezier patches still curls
> in sometimes fast, abrupt and unexpected ways..
Yes, I can see that. It's a result of how turbulence works in POV-Ray,
which I use though the vturbulence macro. Turbulence has some abrupt
changes some places.
Unfortunately I don't have any ideas for how to avoid it, but I'll keep
trying to find one.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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