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Tim Nikias wrote:
> I wanted to address the 2D-Effect. Sometimes a
> turbulence wraps about itself, and it looks like
> we see a 2D-Slice of smoke when it does so.
Heh, yeah.
> Are you using some triangles for the
> representation of the smoke?
Yes. Bezier patches actually. I have already made attempts to address
the flat and twisted look, but so far only with limited success. It'll
look a little better in the next animation I'll post though.
> Ah well. I'd be testing your system as well as
> working on my own, if I wouldn't have too much
> work floating around...
And I should study some more for my exams. Nah, I can do that a little
later... ;)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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