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TinCanMan wrote:
> Very convincing start.
Thanks!
> As for criticism, the smoke shouldn't disappear
> (at least it seems that way in the anim) but rather
> dissipate and spread out (until it loses visibility)
On my monitor that's basically what happens. But when I turn up the
brightness of my screen, the gamma value decreases, and then the smoke
looks much worse and disappears much more suddenly. I'll try to make the
smoke more suitable for a wider range of brightness and gamma values.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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