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I know I'm still learning... but I'm not understanding how I "overdid"
it.... isn't povray just calculating the way the photons that are reflected
off the water would look? I can remember times then I have seen this much
caustic reflection off swimming pools near sunset.
Is there a way to "tone it down"? If I decrease the photon spacing, I get
nasty speckles everywhere, and if I use a fixed number of photons I get the
same problem.. I stopped using a fixed number when I got up around
10,000,000 and started getting low on memory.
Any of you photon experts, help!!! :)
"Michael Goldshteyn" <mik### [at] wwa com> wrote in message
news:3cdff195@news.povray.org...
> Whoa, yes, they're cool, but I think you went a little overboard there,
> especially with photons on the temple.
>
> Mike
>
> "Chris Purdy" <esc### [at] earthlink net> wrote in message
> news:3cdfbb6a@news.povray.org...
> > Heres the (almost) final result of all my playing with photons this
> weekend.
> >
> >
> >
> >
> >
>
>
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