|
![](/i/fill.gif) |
Thorsten Froehlich wrote:
> In case you did not notice, we are talking about
> too tight bounding here. So this is not the question.
Perhaps he did notice and perhaps he has a valid point. You are always
very quick to reject other people's suggestions as being nonsense or
irrelevant.
Anyway, please see my post in povray.beta-test.binaries for a suggestion
for bounding which is inspired my Gleb's message.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
Post a reply to this message
|
![](/i/fill.gif) |