POV-Ray : Newsgroups : povray.binaries.images : grapes with interior and media -[ 16.7 Kb ] : Re: grapes with interior and media -[ 16.7 Kb ] Server Time
15 Aug 2024 18:18:47 EDT (-0400)
  Re: grapes with interior and media -[ 16.7 Kb ]  
From: George Pantazopoulos
Date: 8 May 2002 23:53:10
Message: <3cd9f2a6$1@news.povray.org>
Hey Jim, youre off to an amazing start with these! To have them look more
like real grapes though, I think you need to simulate subsurface scattering
much more strongly (I take it thats what you referred to when you said you
used media). Also, the vine needs to be darkened, and dirtied up some more,
with perhaps darker brown, and some light brown/green splotches near the
knots. Keep working on it, youre doing just fine!

George

"Jim Charter" <jrc### [at] aolcom> wrote in message
news:3CD### [at] aolcom...
> Modelled in sPatch.  The grapes have material descriptions which combine
> surface textures (bozo, dents , and gradient) and interior media (
> radial density with turbulence). With +a0.1 and two 4x4 area lights,
> render took 4.5 hours on a Athlon 2000+
>


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