POV-Ray : Newsgroups : povray.binaries.animations : water and some questions : Re: water and some questions Server Time
2 Nov 2024 07:25:01 EDT (-0400)
  Re: water and some questions  
From: Steven Vogel
Date: 7 May 2002 21:33:40
Message: <3cd88074$1@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3cd7e59e$1@news.povray.org...

> I don't think that's the problem. It looks like every other "pixel" in
> your simulation is affected different than the other half of the
> "pixels". Using more blur samples might also fix this problem. By blur
> samples I mean those four array values that are avraged. I use at least
> 8 instead, with weights based in distance to the "center pixel".

You're right!  I had not noticed that.  Every other triangle does look
different.  Now I need to dig a bit and find out why.

I wonder why I didn't see that.  Thanks,

Steve


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