POV-Ray : Newsgroups : povray.general : lights and tiles : Re: lights and tiles Server Time
19 Nov 2024 03:40:15 EST (-0500)
  Re: lights and tiles  
From: TinCanMan
Date: 2 May 2002 18:08:15
Message: <3cd1b8cf$1@news.povray.org>
> 1 - I'd like to see the "tiles" keyword back to Pov
>   textures, but with the sense of tiles and not the
>   sense of checkboard. Tiles are a mixture of checboard
>   with brick. It has a mortar, and resembles a checboard.
>   Pov 3.x can't generate a texture where a brick is
>   exatly bellow other. Instead, one brick extends two
>   halves of the bricks above and bellow. I think that
>   one tile should be placed exatly bellow other in
>   the tile texture.

If you look at the 'brick' pattern, it looks like bricks on the x znd z
planes, but on the y plane you get the 'tile' look you want.  You just need
to rotate it appropriately to the surface you use.

-tgq


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