> You don't actually set the vanishing point in POV. Instead, the camera
> points in a direction such that the camera points from the "location"
> vector to the "look_at" vector.
You're misunderstanding me. I don't want to change the actual look_at vector
because my camera is looking where I want it. I want to move the location of
the look_at vector in the output file. In other words I have the look_at
vector where I want it in 3D space, but I don't have it where I want it in
2D space.
I really wish I could explain this better :)
Corey
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