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In article <3ccf0305@news.povray.org> , "Vic" <let### [at] fw hu> wrote:
> I've recently read about the C++ rewrite of POV.
No offense, but not another one of these threads, please! :-)
> I have years of experience in x86
> assembly and SIMD processing, so I can take part in the development of a
> "preview renderer" mode for the x86 architecture.
>
> Intel and AMD processors supporting SSE and SSE2
<snip - bunch of speculation and tons of misunderstandings*>
You do realize that POV-Ray is a *cross-platform* program, do you? - And keep
in mind "Premature optimization is the root of all evil." (Donald Knuth)...
Thorsten
* Hint: Look into the available source code (profile it!) and suggested
reading section in docs to find out more about what POV-Ray already does and
how ray-tracing works first!
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