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"Jan Walzer" <jan### [at] lzer net> wrote in message news:3ccc679a@news.povray.org...
> Ok ... now, that I got the model, I can try a bit on
> the lighting.
> I still have the problem, setting upt the lightsource,
> to fit the lighting to the original[1], even without
> the object. I played with fade-power, fade-distance,
> lightness Rad.-settings and what not... I can't get
<snip>
Where are you placing your light? In the original, it looks as though the light
is aiming at the right back wall, with all the light falling on the left hand
side of the image coming from diffusion. In your version, it looks as though
your light is lighting the statue and problematic areas more directly.
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