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> Yes, i have tried it this way. The hard thing is to do an animation of n
> frames which covers the complete track with acceleration.
Have you tried the keyword "frame_number" that doesn't depend on clock, but
returns the number of the current frame. This could provide easier control
of speed. Also "delta_clock" I believe it's called, that gives you the
distance between two clock values - between two frames.
Regards,
Hugo
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