POV-Ray : Newsgroups : povray.binaries.images : Cell Shader: my try : Re: Cell Shader: my try Server Time
16 Aug 2024 04:16:35 EDT (-0400)
  Re: Cell Shader: my try  
From: Wolfgang Manousek
Date: 25 Apr 2002 12:31:45
Message: <3cc82f71@news.povray.org>
Thanks

and


NICE !!!
 (really - doesn't look like computer generated at all ... and that is the
whole point I guess)

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Wolfgang

"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3cc7f5f9@news.povray.org...
> > well - nice ..
> doesn't sound very enthousiastic, but tnx! :)
>
> > can someone point me to a description of the term cell-shader?
> Hmmm, I just tried to copy the effect Kevin seemed to be trying to get.
As I
> understand it, a cell-shader is supposed to make 3D-objects look like
drawings.
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local
C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local
C=C+1
> ;#end#end
L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK
http://www.povplace.be.tf
>
>


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