POV-Ray : Newsgroups : povray.binaries.images : Cell Shader: my try : Re: Cell Shader: my try Server Time
16 Aug 2024 04:15:51 EDT (-0400)
  Re: Cell Shader: my try  
From: Zeger Knaepen
Date: 25 Apr 2002 09:28:33
Message: <3cc80481@news.povray.org>
> > nope, POVMan shader-functions.  But I think I can make a similar image
without a
> > shader...  Let's try it :)
> where is contour in inner hole in torus ?
dunno :)

This technique isn't very useful anyway.  It works with "shell-objects", so it's
way too much work for real scenes.

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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