This model is being constructed with Truespace 5, rendered with POV 3.1.
The conversion process I'm using is save Truespace .COB to .DXF object,
convert .DXF to .RAW using "Crossroads" software, convert .RAW to .POV/.UDO
with 3DWin.
Question:
Is there a way to smooth out that faceting (particularly on the HGA dish and
the RTG shields) without creating super high-resolution triangle meshes? Any
thoughts on this would be greatly appreciated. thanx!
--Blane Bizzaro
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