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"jkb" <joh### [at] hotmailcom> wrote in message
news:3cc24020$1@news.povray.org...
> I'm trying to use light_group to light a plane and then general scene
lights
> to light a sphere and have it cast a shadow on the plane, but I am getting
> two shadows on the plane--one from the general light and one from the
> light_group light that isn't supposed to be illuminating the sphere. Why
is
> this occuring? Is there a way to get it to do what I want it to?
You're global_lights .7 is seen as global_lights 1 since it is apparently
rounded up. That keyword operates according to on off, 1 0, yes no, true
false. Change that and you'll get one shadow.
bob h
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