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Piece of cake... 6 mins is pretty slow. Are you using an array? That slows
things down a LOT. Nice img though.
I can send you code for a MUCH faster looped object (NOT JUST SPHERE)
placement include file, If you're interested. It too doesn't do collision
chk, but is lightning fast.
What speed computer are you using?
Jan Walzer wrote in message <3cc0302b@news.povray.org>...
>Argh ... that hurts quite a bit ...
>
>My new algorithm manages to place
>32000 Spheres in ~6mins ... thats
>"a bit" faster than my other try...
>
>The "problem" with this one is, that
>I can no guarantee any longer , that
>it is without collisions, but the
>probability is quite low ...
>
>
>
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