|
|
Shay wrote:
>
> Jide <jid### [at] kotisoonfi> wrote in message
> news:3cc03cf7@news.povray.org...
> >
> > On a sidenote: After 3.5 is finalized I'm gonna start bugging people
about
> > programming subdivision surfaces for POV (You are now on that list of
> people
> > ;)
> > ). I've already approached J. Vansickle about this matter.
> >
>
> Someone has already done this. I can't remember who or where, however. The
> file was called "Surface Subdivision Suite" and is probably still around.
My
> macro isn't true mesh subdivision, just surface subdivision. It could
easily
> be adapted to subdivide entire meshes, but I think most modelers work with
> triangles and not quads. I am considering learning a computer language and
> writing my own modeler which works mainly with scripting, but also
supports
> mouse point selection, dragging, etc.
>
The Surface Subdivision Suite is Vansickles AFAIK :)
And actually he's making a modeller of his own as well :P
so there... hehe
--
-Jide
Post a reply to this message
|
|