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Hugo <hua### [at] post3 tele dk> wrote in message
news:3cc08cf7$1@news.povray.org...
>
> Sort of ... boundaries acting like a skeleton, that gives away the basic
> shape, and those control points that are within the boundary are then
> connected...? Or, I'm not sure I understood what you meant.. But this was
> another idea. ;o) I don't know if it would work.
>
That is exactly what I meant. In fact, the averaging could easily be used to
create a NxN mesh which could then be subdivided with the macro I have
already written. This would be like cheating. The user would only need to
put in a boundary and then some group of points. No edge or triangle
information would be required.
-Shay
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