POV-Ray : Newsgroups : povray.binaries.images : Smooth patch : Re: Smooth patch Server Time
15 Aug 2024 22:26:00 EDT (-0400)
  Re: Smooth patch  
From: Shay
Date: 19 Apr 2002 17:15:21
Message: <3cc088e9@news.povray.org>
Connecting closest points will not work because PointB can be the closest
point to PointA, but PointA may not be the closest Point to PointB. Like
this:

PointA--------------PointB--PointC

Supplying an order in which the points are to be used would need two
arrangements for quads. As long as you have an even number of points, you
would be doing the exact same thing as the grid array.

I think I have an idea for averaging the points into a mesh when the corners
are specified that would be pretty straightforward to code, however. The
user would input the boundaries for a field into which any number of points
could be placed in any order. The macro would then reproduce the field. Is
this the kind of thing about which you were thinking?

 -Shay


Hugo <hua### [at] post3teledk> wrote in message
news:3cc084c0$1@news.povray.org...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.