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My include file does about 50,000/minute on a 133 MHz PI. However, I don't
include anything to prevent sphere overlap. Still, it can do random scaling
and rotation.
I use a separate loop for each combo of random location, size, and rotation.
Also, I take EVERYTHING I can out side of the main while loop.
Sam
news:3CC05370.8891DF27@dod.no...
> John Robinson wrote:
>
> > just a thought...when i done this image, each smiley was random on the x
and
> > y coordinates but was always translated a constant 1 unit on z. this
> > ensured no collisions. i also increased the x and y spread a tiny
fraction
> > after each pass to make them look less cluttered as they go to the
distance.
>
> That is one happy image! :-D
>
> --
> ------------------------------------------------------------------------
> +47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
> azo### [at] dod no, Ducati M600, Clementine Ubesudlet: Aldri eid en J&%#PS.
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