POV-Ray : Newsgroups : povray.binaries.images : Chess Set W.I.P. (155K) : Re: Chess Set W.I.P. (155K) Server Time
15 Aug 2024 22:20:23 EDT (-0400)
  Re: Chess Set W.I.P. (155K)  
From: Hugo
Date: 17 Apr 2002 03:58:19
Message: <3cbd2b1b$1@news.povray.org>
I like the modelling and most textures (I'm not a fan of chess, so this is
really a compliment). Just a few thoughts: The grass is so close to the
table that it gives the impression, the table lies on the grass. But no
grass is pushed away or sticks above the table.

I like all textures except the wood. Maybe because the "wood" looks like a
simple, raytraced pattern. I don't know why I find that ugly but I do.
There's also something with the shinyness I think, either wood is painted
with a very shiny transparant layer, or it doesn't shine at all.. Your
texture look like something in between.. If you're after the "used" look,
you could raise the shinyness but add scratches, for example with a specular
pattern that regulates the shinyness with sharp, thin lines / scratches.
Also add reflection, always when you use specular or phong.. If necessary,
blurred reflection.

The shadows (or the lack of them) reviels it's a cloudy day, but on the
other hand, I think the specular highlights tells me there IS a direction
with extra much light.. So why no shadow? Besides I doubt it's ideal for a
photographer to take pictures without shadows.

Oh .. okay.. I suppose I gave a lot of critisicm here, but I also like the
picture! But I see you're on a level where you want realism in this picture
and can deal with some critics.. You want it beautiful, but not too much
glamour.. And you're on the right track.  :o)

Regards,
Hugo


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